AI Insights · Timothy · October 2025
Top 5 Cat Games Performance in South America Q3 2025
Explore the performance of the top 5 cat games on a unified platform in South America during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, the top cat games on a unified platform in South America showed varied performance trends. Here's a closer look at the weekly downloads, revenue, and active users for each app, based on data from Sensor Tower.
My Talking Tom Friends 2 experienced a significant spike in weekly downloads, starting at around 2.9K and peaking at over 1.1M in mid-July. However, this number gradually decreased to approximately 187K by the end of September. Weekly revenue showed a similar trend, starting from $250 and peaking at $533 in late July, before declining to $198. Active users also saw a rise, reaching 1.5M in late July, but later dropped to around 456K.
My Talking Angela 2 maintained a more steady presence, with weekly downloads ranging from 208K to over 408K. Revenue started at $3K and decreased to $1.5K by the end of the quarter. Active users remained robust throughout, fluctuating around 3M.
My Talking Tom 2 saw weekly downloads initially at 295K, peaking at 384K in early July, and then stabilizing around 218K. Revenue remained relatively constant, averaging around $2K. The app's active users started at 2.3M, reaching a peak of 2.6M, and then settled back to 2M.
My Talking Tom Friends showed more modest figures, with downloads declining from 232K to 129K. Revenue slightly decreased from $1.4K to $903. Active users started at 1.5M and gradually declined to about 1M.
Finally, Talking Tom Gold Run had a peak in weekly downloads reaching 236K in early July, but this number fell to 118K by the end of September. Revenue remained below $1K, and active users saw a decline from 1.4M to just below 1M.
These insights reflect the dynamic nature of app performance in the region, with detailed data available through Sensor Tower for further exploration.